A collection of water bottles inspired by my favorite games on the New York Times Games app.
I designed these bottles after finding myself disappointed with the available merch for the Sunday crossword (which I do religiously). I wanted something subtle that I could bring into an office or a lecture hall, that still kept the playfulness of the games themselves.
Skills used: Market analysis, user definition, CAD modeling, KeyShot caustics
Inspiration & Ideation
Concept Development
Final Designs